Full-Stack Creative
One hire, the whole creative pipeline. Design, video, written content, web, social and production — end to end, without the overhead of five people.
FULL-STACK CREATIVE · COMMUNITY LEAD · CREATIVE DIRECTOR
A one-man army for creative work in games — and I bring my own crew of QA, mods and artists with me.
About
Whatever the project needs — community, content, creative direction, social, production — I do it end to end. Six years full-stack, three directing creative, and a decade keeping player communities alive.
I shipped my own title to 30,000+ active users and hit Steam best-seller twice.
Deep in games. Ten years, every role.
Capabilities
One hire, the whole creative pipeline. Design, video, written content, web, social and production — end to end, without the overhead of five people.
Building and moderating player communities — including my own title's 30k+ active base.
Setting creative vision and steering teams to ship it — concept through launch.
Content and campaigns that travel — the biggest at 3.8M views.
How I Work
We align on what success looks like before a single asset is made.
Channel plan, creative direction and asset requirements — the full picture before execution.
Content, community, creative and social — handled start to finish without the overhead.
I stay in it through launch and beyond — measuring, adjusting and keeping momentum alive.
Titles
From AAA franchises to scrappy indies — a decade of work across the industry.
The Crew
Hire me and you get more than one person. I bring my own crew of QA testers and moderators ready on day one, plus animators and specialists on demand.
A trusted QA team that already knows how I work — productive from day one.
Experienced moderators keeping your community healthy and active around the clock.
Animators and creatives I pull in when the work calls for extra hands.
Tell me what you're building. I'll get back within 24 hours.
What happens next
Rate
$7,500/ month
Full-time engagement. Smaller gigs & contract — negotiable. Tell me your budget and scope.